Thursday, May 24, 2012
Fallout 3 Mod Review - In the Shadow of the Swamp
Fallout 3 Mod Review - In the Shadow of the Swamp (v1.08)
Score: +5/-1
Summary: Three linked quests set in Point Lookout (requires the Point Lookout DLC). A lot of reading and running around. Tricky puzzles.
Why Get This: Good quests, tricky puzzles, sense of humour. Quests that don't involve a lot of killing.
+ The quests/puzzles generally don't involve killing, which is a nice change from most quests in Fallout 3.
+ There are three stories here, all interlinked. There is a lot of text to read, but which also fleshes out the background and characters involved. A lot of work has been done to make the mod interesting.
+ There is a sense of humor to the texts which doesn't go overboard into farce. This helps make the substantial amount of reading for buried clues to be less a waste of time.
- You may find some puzzle solutions to be too obscure. There is also that fine line between clever, and overly clever or railroading the player. Finally, if you just want the story to move along, it can be frustrating, especially with the amount of running around involved. This mod can require a lot of patience and some hints, available in the forum thread.
+ There's some intriguing loot to be gotten.
+ Some interactions with mini-bosses and interesting events.
Also included is an optional mod that reduces the availability of healing items. Stimpaks and the like are generally unnecessary, but in Point Lookout they were increased because the weapons in Point Lookout have a significantly higher chance of scoring a devastating critical hit, and a lot of enemies carry them. I would recommend you try Point Lookout normally first, and just cache your stimpaks if you don't need them, instead of using the optional mod.
Labels:
fallout 3,
game review,
mod
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