Monday, June 4, 2012
Fallout 3 Mod Review - The Regulators
Fallout 3 Mod Review - The Regulators
Score: +2/-2
Summary: Adds gangs of humans to kill.
Why Get This: You like running around the Wasteland. Overpowered perk after 47 missions.
- This mod adds locations which spawn NPCs to kill when you access a computer at the Regulator headquarters. The problem is, there's more than enough killing in the Capital Wasteland to go around that you really don't need a mod spawning a few here and there for you to shoot. There's a certain pointlessness and no-added-content to it.
+- The vanilla Fallout 3 locations are laid out in a much more interesting fashion than the locations added by this mod, which are really just map markers at camp-like locations that already exist in the game. More map markers can, however, make jumping to certain locations more convenient when you don't want to land exactly in that location (because there might be enemies when you get there).
+ You can add defenses to Regulator HQ, making it a more convenient place to visit.
Labels:
fallout 3,
game review,
mod
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